And all we can do is talk about and document the trends (which games are launching into the market strong, and why?) and hope it helps. We’re not sure there will be light at the end of a tunnel for a while. We cover platforms, but the platform supply/demand squeeze - alongside overinvestment from earlier times, in hindsight, is affecting studios. Well, it’s the middle of the week, and it’s a particularly messy time for layoffs and studio closures in the PC/console game biz - search Google News if you don’t believe us.